Mossy Feathers (They/Them)

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Joined 1 year ago
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Cake day: July 20th, 2023

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  • Ye. I still need an expensive PC for stuff like VR, 3d modeling and game dev, but it’s replaced my main PC for most games. Hell, I don’t even really need an expensive PC for the shooters I enjoy because most of them are either old or indie stuff that’d run on a $300 PoS from 10yrs ago. However, it’s definitely made me question the necessity of a gaming rig in this day and age. The convenience outweighs the visual downgrade by a long shot.

    I do have a few things I wish the deck had, such as:

    • The ability to define and bind touch-screen gestures (like binding a two-finger pinch gesture to the scroll wheel to zoom in). The touch screen is a bit useless outside of using the keyboard. It’d be nice if it had more utility.

    • The ability to pick a cloud-storage provider to use for automatic 3rd-party game sync. It sucks that I can’t play a non-steam game on my deck and then resume on my desktop or vice versa.

    • An AMD-compatible version of DLSS or a DLSS capable processor. FSR is great, but let’s be honest, DLSS is higher quality.

    • The ability to suspend games to disk. Linux supposedly has this ability via CRIU, but they’d have to implement it. The ability to save-state like a console emulator would be sick.

    However, I’ve been in love with my deck since I got it.






  • This. If I’m not mistaken, the system was meant to operate like a hybrid between patents and trademarks. Iirc, things weren’t originally under copyright by default and you had to regularly renew your copyright in order to keep it. Most of the media in the public domain is a result of companies failing to properly claim or renew copyright before the laws were changed. My understanding is that the reason for this was because the intent was to protect you from having your IP stolen while it was profitable to you, but then release said IP into the public domain once it was no longer profitable (aka wasn’t worth renewing copyright on).

    Then corpos spent a lot of money rewriting the system and now practically everything even remotely creative is under copyright that’s effectively indefinite.




  • The alternative explanation is that the employers have investments in corporate real estate and don’t want their investments to lose value. Personally, I think that the the people at the top probably have investments in corporate real estate, while middle managers are the way you describe.

    I don’t think the people at the top usually care what the employees are doing so long as they’re making money, and being in the office means they’re keeping corporate real estate prices afloat. As such, being in office makes money for the executives, even if that money isn’t made directly through the company.

    Middle managers on the other hand, likely don’t have any significant corporate real estate investments, nor are they as likely get significant bonuses for company productivity. As such, it makes more sense for their motive to be more about control than it is money.

    That said, I do know some executives do indeed see employees the way you’ve described them; an infamous example comes to mind about the Australian real estate executive talking about how they needed to bring workers to heel and crash the economy to remind workers that they work for the company and not the other way around. I’m just not sure that many executives actually think about their workers in that much depth. I think if they did then we’d see a stark contrast of very ethical companies and highly abusive companies instead of the mix of workplace cultures we have now; because some ceos would come to the conclusion that a happy worker is a good worker, while others would become complete control freaks.