We did get a dredge card fairly recently in [[Shenanigans]], the key here was a niche (but okay priced) effect + a low dredge number. Brings it more in line with the original “fair” use of dredge (re buying useful cards)
We did get a dredge card fairly recently in [[Shenanigans]], the key here was a niche (but okay priced) effect + a low dredge number. Brings it more in line with the original “fair” use of dredge (re buying useful cards)
Oh shiiiit, Nagas are becoming snakes! Finally the tribals can make sense!
Agreed, I love em. My only complaint is we’ve only had one set of them so far, and while there’s a few standouts ([[Invasion of Segovia]] in Locust God is nasty), overall they were obviously designed on the safer side. Excited to see where the design space leads as they get more confident in the card type
Oh man I would LOVE a desparked Dovin! He was such a an interesting character, he had that idiot savant trope except he wasn’t an idiot and was actually personable instead of just being “lmao LOGIC” all the time.
You could add green for [[Hardened Scales]] et al to get an infinitely large trilobite and infinite colorless mana. One-shotting someone with a huge trilobite seems pretty funny, and green can give you trample enablers to get past pesky blockers. Plus this gives redundancy, as you won’t need the cost reducers. Or you could drop the reducers entirely, as there’s quite a few cards that do what hardened Scales does
Hate everything about this, and I’ve been a secret lair diehard from day 1. I love the cool art treatments, I buy the overpriced basic lands, I really enjoy the crossovers even when I don’t personally care about the property, overall a big fan. But what I do NOT like is turning it into hyper-FOMO “buy quick or never get it again!!” bullshit. Having them be limited to the sale was fine because you got like a month to think about it, being forced to buy it in the first (day? Hour? Minute??) or else the stock disappears means I won’t bother, I respect myself too much for that nonsense.