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Cake day: June 13th, 2023

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  • Custom keyboards took off because of mechanical switches. Back in the day people wanted mechanical switches because they last longer than membrane ones, and so you wound up with a bunch of companies producing relatively easy to manufacture mechanical switches. Those switches all felt and sounded a little different so you got people who wanted a specific feel and sound and it grew from there.

    There hasn’t really been the same push with mice because even really cheap ones work really well. Optical sensors are way harder to produce than key switches, and while there are a few different ones on the market other than dpi and polling rate they kind of all act the same - it kind of either tracks right or it doesn’t. There’s no differentiation unlike switches that are “tactile” or “linear” or “scratchy”. And because of size restrictions you can’t really have the same kind of switches as keyboards use for the buttons. And unlike the really niche keyboard people who do their own PCB and machine their own case, making a good mouse on your own from scratch is way more difficult. They’re weird shaped and it’s much more difficult to change things like optical tracking algorithms compared to macros on a 40% keyboard. You can do a run of 100 super niche keyboards and make it work, but just the injection molds for one mouse mean you need to make 10000, which stops it being a project and makes it a business.

    There are premium mice manufacturers, but in general they either are going super light, super ergonomic, or super functional - and honestly they have a hard time competing with a company like Logitech that can produce really similar features for a fraction of the cost and have a decent reputation to boot.


  • I believe you can change the scaling algorithm obs uses? Right click the source and go to “scale filter” is what Google is telling me, not at a computer right now. I think it defaults to bicubic which should be ok though? The switch does its own internal scaling a lot of the time and that can look pretty bad though, but unless you get into some serious shenanigans that’s basically baked in.



  • It entirely depends on how much and what you’ll use them for. They’re going to be around $200 USD all in, so if they’re for occasional use probably not. If you’re going to use them a lot like for work or a regular hobby then it’s not a crazy amount to spend. They tend to be more comfortable than flange earplugs, and a little better than foamies, but for me at least I don’t want them in for more than 3 hours.

    Etymotic makes a few different ones for general noise, sleeping, music, and they also do ones for their earphones.


  • Look for a local print or embroidery shop that you can get like work shirts and business cards and whatnot made. Unless you’re really in the middle of nowhere, there’s probably a local print shop that will at least be able to point you in the right direction. If you want a one off instead of a small batch look for a place that offers embroidery - it sounds more expensive but because they can just throw whatever on the machine and do a one off, it’s usually actually less expensive than traditional screen printing. Specifically for hats in not sure if you can get them digitally printed in most smaller local shops.


  • If you are working with a specific company to produce a personalized / custom product, they will generally have at least one person on staff that can do design, or at least deal with any file conversion and technical stuff like that. They should be able to quote you a price.

    If you are working with an artist first, they may have a company they’re familiar with to have the item produced, and if they do, should be able to handle most of it themselves. If they don’t, or you would like it produced somewhere specific, just let the artist know - most places will have all the information the artist will need on their website, or the artist can just get in touch with them directly.

    In general, if you’re going to an artist or design shop they should be able to give you some kind of quote with a very rough idea of what you want - especially if they do this professionally, talking to people who don’t have an art background is basically half their job. If you want to be specific it’s much more useful to send something like a mood board or a collage of similar things than a bunch of text. It’s also generally a good idea to be open to their ideas, as they often have experience that may be helpful and will see some problems much quicker than you might.


  • Yeah newsprint would be a pain in an inkjet depending on exactly what it’s like. It might not even be much thinner, it’s often a little “fluffy” so it can be printed fast.

    If you take it in somewhere and get it spiral / coil bound that’s probably your best bet if you don’t want to do a binder. You can do it yourself but you basically need a little desktop machine to do the punching which is annoying unless you’re doing it regularly.

    Traditional hardcover probably won’t work for you. That involves printing a bunch of booklets called signatures then sewing them together and it’s a whole thing. Basically there’s a reason well made hardcover books are expensive.

    You could do perfect or tape binding pretty easy though. Essentially you glue all the edges to a backing and then wrap a cover around it. It works ok for low usage, but if you want it to lay flat or hold up to abuse you’ll have problems. You can kind of mitigate that by using a gpod spine backing but it’s not a perfect solution. If the copy you have isn’t already laid out for printing it may be worth it to edit it a bit so the contents are farther from the spine if you do that, but it makes printing a bit more complicated.


  • So, I’ve never pirated a book but I do have some printing and binding knowledge, so some of this might be off base.

    If the original book isn’t fully chungus it’s probably printed on a low weight newsprint, a low weight coated paper, or something weird like vellum or scritta. Problem is most of that is going to be specialty and only really available in rolls or large sheets through a distributor.

    Most of the thinner stuff you’ll be able to find in sheets has become a thing with fountain pen lovers. Look for Tomoe River or Bank paper. They are in the 50gsm range and should be a bit thinner than normal 75ish gsm copy paper. It’s going to be way more expensive than normal printer paper but it should be thinner. The other issue is actually getting your printer to reliably print on thinner paper. Home printers, especially inkjets, really don’t deal with thin paper particularly well. Lasers usually do better since they tend to use a different paper pickup and path, but they can still have issues.

    Your printer should have a thin paper setting to reduce the amount of ink that it uses so you don’t get as much bleed. The other thing you’ll have to look out for is that those papers will take longer to dry than normal paper, so if your printer has a drying time you’ll probably need to set it as high as it will go. You might even want to wait a day before flipping it over for the duplex print. Which you definitely should some that will literally halve the size of the book. It will probably be fine anyway since this is likely a multi day project just given how long it will take to spit 1000 pages out of an inkjet.

    Unless you absolutely need to have the whole thing with you all the time, I would consider printing it in volumes. Even if you duplicate sections like an index or glossary or reference section or whatever, you’re still probably going to have a lot less trouble and maybe spend less.



  • Kind of? But hot take - their format is actually better for flat content. They seem to want people to use their “spatial video” format which seems like it can be just two videos in a QuickTime or MP4 container. It wouldn’t surprise me if you could just use ffmpeg to convert whatever into their format pretty dang quickly. It’s actually just MV-HEVC.

    Most 3D video right now is one video track with two distorted videos either side by side for flat or 180 content, or top and bottom for most 360 content. It gets encoded and played back as standard flat video and then the player does the splitting and dewarping for the headset (or for flat just correcting the aspect ratio). They don’t seem to support doing any of that in their built in player.

    Instead, with MV-HEVC, they encode one eye as the “main” video track, and do deltas to get the other eye, giving you way better resolution since you aren’t splitting the frame in half, and better efficiency since you aren’t encoding essentially the same image twice (theoretically you could have a codec that could couple copy a big chunk of the frame like that but I’m not aware of any that actually do). It also means if you play it back in 2d you just get a normal video instead of a weird distorted mess, and you can swap to the other eye if you player supports multi track video. They also do some clever stuff with captions in 3d too.

    It doesn’t seem like they support any sort of immersive 3d video (i.e. 180 or 360 degree fov) in their player at all, but I haven’t looked at it a ton. I mostly just took a glance at their developer stuff. It seems like a very apple thing to do since 180/360 video is difficult to do right.


  • I think it’s a conflation of the ideas of what copyright should be and actually is. I don’t tend to see many people who believe copyright should be abolished in its entirety, and if people write a book or a song they should have some kind of control over that work. But there’s a lot of contention over the fact that copyright as it exists now is a bit of a farce, constantly traded and sold and lasting an aeon after the person who created the original work dies.

    It seems fairly morally constant to think that something old and part of the zeitgeist should not be under copyright, but that the system needs an overhaul when companies are using your live journal to make a robot call center.






  • I would love to see chargers more incentivized at workplaces. As solar becomes more common charging during the day is going to make more sense than night. There are already ways to track charging costs and bill them out or just consider it a job perk. Most people don’t need to charge 300 miles a day so even if every single employee drives an EV you probably only need to install enough chargers for somewhere like ¼ of the cars on site. Yes some people need to drive for work, but there are a lot of cars that sit all day and could be running on solar instead of charging off something else at night instead.